So tests using Unreal Engine's Real Time Ray Tracing Implementation on the new Nvidia Drivers that allow RTX on 10 series Graphics Cards. One of the Tests uses Paragon Assets from Epic Games. The other Two are 100% original Content by me.
UE4: Raytracing on a GTX 1080ti render test.
UE4: Another RTX Test 1080ti: Uses Paragon Assets from Epic Games.